Advertisement
Advertisement
Broken Colors is a visual novel that combines horror elements with a choice-driven narrative. The game is being developed by The Ink Room and is available for Windows and macOS. Players take the role of a convenience store cashier whose ordinary routine changes after meeting a mysterious stranger. The story focuses on character interactions, personal decisions, and the consequences that follow. Rather than using action mechanics, the game advances through dialogue, exploration of story branches, and player choices.
The main story follows a lonely protagonist who works at a convenience store and hopes for something different in life. One day, a seemingly friendly stranger enters their world. As events unfold, the relationship becomes increasingly dangerous, and the player discovers that several characters have hidden motives. The narrative contains horror themes, mystery, and multiple possible outcomes depending on how the player interacts with others. The game places strong emphasis on character development and branching storylines.
Broken Colors is currently released in chapters. The first available chapter, known as Day 1, serves as an introduction to the world and characters. According to the developers and community information, Day 1 contains approximately 15,000 words of story content, several routes, and multiple endings. Future chapters are planned to continue the narrative and expand the available paths.
The gameplay is based on reading dialogue, making decisions, and following different narrative routes. Important features include:
Every decision can influence later events, relationships, and the direction of the story. Players are encouraged to replay sections to discover alternative outcomes and character interactions.
To play Broken Colors, read the dialogue carefully and select responses when choices appear. The game does not require fast reactions or combat skills. Instead, success depends on paying attention to conversations, understanding character behavior, and making decisions that shape the narrative. Different choices can unlock new scenes, routes, and endings. Because the story contains multiple paths, each playthrough may reveal different information about the characters and the events surrounding them. The current version focuses on introducing the setting and establishing the conflicts that will continue in future chapters of the game.