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Roaring Knight Simulator is a fan-made battle game based on the Roaring Knight encounter from Deltarune Chapter 3. Players control a party consisting of Kris, Susie, and Ralsei as they fight an armored opponent wielding the Black Knife. The game recreates the boss battle with additional attacks and increased difficulty. There is no separate storyline or world to explore. The entire experience takes place during the confrontation with the Knight.
Before the battle, players decide which party member receives the Shadow Mantle. Giving it to Kris, Susie, or Ralsei changes the advantages available during combat. The fight follows a turn-based system where characters can attack, defend, or use special abilities. Successful attacks reduce the Knight’s HP, while defending generates TP needed for certain abilities. During enemy turns, players control a heart-shaped SOUL inside a battle box and dodge incoming attacks.
The Roaring Knight uses several attack patterns involving swords, stars, and moving hazards. Players must recognize their timing and move through the available space without taking damage.
The main combat mechanics include:
Each party member also contributes different combat options. Susie can use Rude Buster, while Ralsei provides healing and defensive spells. Players can restore fallen teammates and use accumulated TP to activate stronger abilities. Avoiding entire attack sequences without taking damage also provides HP and TP benefits.
Roaring Knight Simulator does not contain numbered levels. Instead, the fight progresses through increasingly difficult attack sequences. As the Knight loses health, additional patterns appear, eventually leading to the Roaring attack, which fills the battle area with projectiles. Players must survive these sequences while continuing to damage the boss. The game also allows repeated attempts, including completing the encounter without taking a single hit. Success depends on managing party health, choosing abilities, and learning the Knight’s attack patterns.