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Celeste is a platform game about Madeline, a young woman who decides to climb Celeste Mountain despite struggling with anxiety and self-doubt. Along the way, she encounters Theo, an aspiring photographer, an elderly woman who lives on the mountain, and a hostile reflection of herself known as Badeline. The story explores Madeline’s attempts to reject her fears before she learns to accept them as part of herself. Players progress by crossing dangerous environments, overcoming obstacles, and reaching the mountain’s summit.
Players control Madeline as she jumps between platforms, climbs walls, and dashes through the air. Most surfaces allow her to dash once before touching the ground or collecting a dash-refilling crystal. Climbing consumes stamina, so players must manage their movement carefully. Hazards include spikes, moving platforms, collapsing blocks, and strong winds. Each chapter introduces mechanics that change how Madeline moves through its rooms.
The main story contains seven chapters, followed by additional challenges and an epilogue. Important locations and mechanics include:
Celeste includes optional strawberries, crystal hearts, and cassette tapes hidden throughout its chapters. Strawberries require players to complete additional platforming challenges, while cassette tapes unlock harder B-Side versions of stages. C-Sides provide further challenges after completing the B-Sides.
Chapter 8, Core, introduces areas that alternate between hot and cold conditions. Chapter 9, Farewell, follows Madeline as she struggles with the death of the elderly woman she met on the mountain. After reaching the summit and learning to cooperate with Badeline, Madeline must confront her grief. The game ends with her accepting the loss and reconnecting with Theo.