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After spending years abroad, 24-year-old Jennifer returns home, filled with anticipation for the days ahead. She arrives at a secluded house in the forest where she plans to meet her sister, Veronica, who is scheduled to arrive the following morning. The house, enveloped in the deep quiet of the forest and the dark of the night, awaits her.
Players take on the role of Jennifer, experiencing the story from a first-person perspective that heightens the immersion into the game’s environment. The game allows for interactive engagement with the surroundings, where players can manipulate objects and achieve objectives to advance the narrative. The graphics are designed to create an oppressive atmosphere, emphasizing the darkness that hides more than it reveals, making the unseen a significant element of the suspense.