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Zombie Graveyard Simulator

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Zombie Graveyard Simulator puts the player in charge of a rural cemetery that operates as both a business and a survival zone. The gameplay is divided into two parts: managing daily tasks during daylight and defending the area from intruders after dark. Players start with a basic cemetery and must handle burials, maintain grave plots, and meet visitor needs to keep operations going. The game focuses on systems rather than storytelling, allowing players to develop their graveyard step by step. Success depends on time management, planning, and preparing for the night shift, when the environment becomes hostile.

Graveyard Operations and Visitor Tasks

Daytime gameplay centers around running the cemetery as a functioning facility. Players receive delivery of bodies, assign them to grave plots or cremation, and maintain resources like flowers and headstones. Visitors arrive to place orders or attend memorials, and their satisfaction affects rewards. The player must ensure smooth workflow across burial grounds, greenhouses, and the on-site shop. Each task contributes to long-term upgrades and improves efficiency. Managing multiple systems at once is essential, as delays or ignored visitors reduce daily performance.

Night Defense and Strategy

Once the sun sets, the peaceful setting changes. Zombies begin to rise from graves or approach from nearby paths, threatening the structures built during the day. The game shifts into defense mode, where players use tools and structures to survive waves of enemies. Defensive units like turrets, traps, or barriers can be placed in advance. The player can also participate directly using weapons collected or bought through upgrades. A well-protected graveyard will survive the attack, allowing the next day to begin as normal. Each night brings new dangers, pushing players to improve and adapt their defenses.

Key Systems and Progression

The main loop alternates between preparation and defense. Players must balance both sides of gameplay to succeed. Core systems include:

  • Processing incoming bodies through burial or cremation
  • Serving visitors with items and grave services
  • Growing plants and producing goods for upgrades
  • Building and upgrading structures and defenses
  • Surviving nighttime attacks with tools or combat

Each cycle earns currency and materials, which are then used to expand the graveyard or improve defense measures. As players progress, new mechanics and challenges are introduced gradually.

Customization and Long-Term Play

As the graveyard expands, players unlock new zones and building types. Optional features include staff management, decorative items, and shop automation. There are also limited-time events and optional challenges that appear as progress is made. The game does not contain a storyline but encourages players to build their own rhythm through repeated cycles. A sandbox mode is available for relaxed play without attacks, while the main mode balances simulation with action. Players can focus on efficiency or creativity depending on how they want to run the cemetery.

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