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TORNUKTU

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TORNUKTU places players in a quiet home during a long polar night. You play as a character unable to sleep, seeking distraction in an old book given to you by your mother. As the hours pass, unusual occurrences interrupt the silence, hinting at something unsettling in the darkness. The game’s setting and pacing emphasize gradual tension as the story unfolds.

A Linear Horror Experience

The gameplay in TORNUKTU is minimal, designed to guide players through a scripted sequence of events. There is no branching narrative or multiple outcomes; instead, the experience is straightforward, focusing on storytelling and atmosphere. Players interact with their surroundings to progress, with each moment carefully designed to heighten the unfolding sense of unease.

A Short and Focused Horror Concept

Developed in just two weeks, TORNUKTU delivers a brief but cohesive horror experience. The linear structure and singular ending ensure that players receive a concentrated and curated narrative. The audio, crafted by Heliophonic, adds depth to the eerie atmosphere, complementing the minimalist gameplay and visual design.

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