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The Beacon’s End

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The Beacon’s End places players in the role of Samuel, the lone keeper of a lighthouse on the desolate Blackstone Island. His daily life is a cycle of routine tasks centered around the lighthouse’s maintenance, a ritual that serves to ensure the safety of passing ships and to keep his troubling memories at bay. This straightforward task, seemingly mundane, is overshadowed by an eerie tranquility that suggests the presence of hidden dangers.

Darkness Below the Surface

Unbeknownst to Samuel, beneath the rocky exterior of the island, dark secrets stir. His isolation is complete, surrounded by the vast sea, with only the sound of waves and wind accompanying the mechanical sounds of the lighthouse. As days bleed into nights, the line between Samuel’s reality and the shadows of his past begins to blur, suggesting that the island holds more than just geographical isolation.

The game, The Beacon’s End, is a homage to the classic survival horror games of the PSX era, complete with low-resolution visuals and eerie soundscapes that create a dense atmosphere of suspense and foreboding. Players navigate this chilling setting, driven by the need to uncover the mysteries that Samuel’s daily vigil conceals. As the narrative progresses, the true horror of Blackstone Island reveals itself, challenging players to confront what lies beneath both the island and Samuel’s own memories.

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