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Something Bad in the Moon

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Something Bad in the Moon is a game that draws inspiration from the enigmatic events of the Apollo 17 mission, the last officially acknowledged lunar landing. Since that mission, it’s suggested that other undisclosed missions have taken place, shrouded in secrecy due to an ominous incident captured during Apollo 17. The game utilizes a found footage style to deepen the mystery and engage players directly with the historical and speculative elements of the mission. Players navigate through lunar landscapes and abandoned modules, piecing together what transpired using controls that simulate an astronaut’s movements and interactions.

Gameplay Dynamics and Atmosphere

The control scheme of Something Bad in the Moon is designed to immerse players in the environment of a lunar astronaut. Using WASD keys for movement, Space to jump, Shift to sprint, and the right mouse button to observe, players explore the detailed, desolate terrains of the moon. The game’s atmosphere is tense and foreboding, complemented by the eerie silence of space and the occasional transmission crackle in the background. As players uncover clues and progress, they must piece together the fragmented evidence of past lunar activities, all while managing their character’s limited resources and confronting the possible dangers that lie in wait on the desolate moon surface.

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