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Sans Battle Simulator is a fan-made project inspired by the well-known boss fight in Undertale. The simulator allows players to practice surviving the patterns of attacks used by Sans. Instead of progressing through a story or exploring environments, the focus is on repetition and mastering reflexes. The structure is designed to help players experience the intensity of the fight outside of the main game.
The gameplay in Sans Battle Simulator centers on moving a soul icon inside a box to avoid incoming attacks. Patterns include bones, blasters, and fast-moving projectiles. Players must dodge in precise ways, often anticipating the next sequence. The simulator may provide options for selecting different phases of the fight, enabling practice on the most challenging sections without replaying the entire sequence.
Sans Battle Simulator introduces several elements that make it useful for training and practice. Players can reset quickly and repeat phases multiple times. The most common features include:
This set of features keeps the experience focused on combat without distractions.
The simulator mirrors the style of Undertale while simplifying visuals to highlight clarity. The soul icon remains central, and the attack sprites are recognizable. Backgrounds are minimal to avoid confusion during fast sequences. Audio design includes short sound effects for attacks and transitions, along with tracks that recreate or approximate the original music. These elements work together to provide feedback that supports timing and reaction.
Sans Battle Simulator is structured for continuous play. Each attempt gives the player another chance to refine movement and survive longer. Because attack patterns are predictable but demanding, improvement comes through memory and practice. Players can dedicate short sessions to a single phase or longer sessions to full runs. With its focus on repetition and precision, the simulator serves as both a challenge and a tool for mastering one of the most difficult fights from Undertale.