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Lion Of Hell

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In Lion Of Hell, an old man and his granddaughter Maryam visit their favorite park, as they always do. The routine is familiar—Maryam enjoys her cotton candy while her grandfather watches over her. But this time, something feels different. Maryam claims to have seen a strange figure watching her from afar, its face distorted, its body glowing yellow. The old man dismisses it at first, but when they return a few days later, their usual bench is destroyed, marked by deep scratches. The unsettling discoveries continue—a blood-stained cotton candy stand, a park that feels emptier than ever. Then, in a single moment, everything changes. Maryam is gone, her blood the only sign left behind, and in the distance, a roar breaks the silence.

A Desperate Search in a Dangerous Place

Players step into the role of the grandfather, forced to search the park while avoiding the lion that lurks in the shadows. Every part of the park holds fragments of the truth, but the threat is constant. The lion is more than just a beast—it moves with purpose, aware of every sound and movement. Players must stay hidden, move carefully, and use their surroundings to avoid detection. Interactions with the environment provide insight into what happened before Maryam disappeared, but every second spent searching increases the risk of being caught. The park that once felt familiar now feels unpredictable, and survival depends on staying one step ahead.

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