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Gone Fishing is a cooperative multiplayer survival horror game where the main goal is simple but unforgiving — feed the ancient monster that lives in the depths of the lake before night falls. Players start each day with a clear objective: gather bait, catch enough fish, and make the offering in time. The daylight hours are your only opportunity to prepare, and every wasted moment brings the team closer to disaster. As the sun sets, the risk of failure becomes real. If the monster is not fed, it will come for you. Running will not save anyone. Hiding will not help. The only way to see another sunrise is to keep it full.
Every day in Gone Fishing begins with preparation. The first step is to collect bait from the environment — frogs, worms, insects, and other small creatures that can attract larger fish. The team must work together, dividing tasks so that some players gather bait while others start fishing early. Coordination is critical. Choosing the wrong bait or wasting time on small catches can ruin the entire day’s effort. Since the number of fish needed increases as the days pass, efficiency becomes more important with every cycle.
Fishing in Gone Fishing is a skill-based activity that rewards timing and precision. Casting a line, hooking a fish at the right moment, and controlling the reel are essential parts of the process. Once caught, each fish presents a decision. You can take it to the altar to feed the monster directly or sell it to the strange merchant who appears by airship at midday. The merchant offers tools, upgrades, and totems that can help the team survive longer. But every trade-off matters — selling too much and sacrificing too little is a quick way to ensure that the monster will emerge hungry at nightfall.
Key elements of the gameplay include:
If the day ends without enough sacrifices, the lake changes. The water becomes still, the air heavier, and the creature begins to move. It hunts in silence, forcing players to make desperate choices — stay together and risk being caught as a group or split up to try and survive until dawn. The game does not offer a safe shelter. The creature can reach you anywhere, and its attacks become faster and more aggressive with every failed day. Survival depends on preparation during daylight and quick thinking during the hunt.