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Copycat

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Copycat is an indie game that unfolds a poignant and introspective Australian story, ideal for immersive, reflective gaming sessions. The narrative centers around Don, a shelter cat who harbors a deep-seated belief that she belongs in the wild rather than confined within the walls of domesticity. Her life takes a tentative turn toward hope when she encounters Olive, a lonely elderly woman mourning the loss of her beloved pet. As the story progresses, Don and Olive forge a deep connection, healing each other’s emotional wounds, showcasing the profound impact of companionship between a human and an animal.

A Tale of Heartfelt Bonds and Betrayal

The game’s visual and emotional depth draws players into the darker recesses of the characters’ souls while maintaining a visually stunning presentation that captures both the beauty and complexity of their journey. However, their budding friendship faces a significant challenge when Olive falls ill, and a deceitful imitator usurps Don’s place in her home. This betrayal forces Don to confront the harsh realities of her environment, exploring alleyways and rooftops in a poignant quest to understand the true essence of “home.” Throughout Copycat, players experience a gamut of emotions—from love and solitude to the heartache of separation—all paced deliberately to allow deep emotional engagement. Fully voiced by a talented cast and set to an original score by Daniel Bunting, Copycat invites players to curl up with their feline friends and dive into a story that resonates with authenticity and emotional depth.

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