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In Congregation, players find themselves on Alkia, a planet 200 light years away, where the peaceful Alkians and the predatory Holl coexist in a fragile balance. The player’s mission is to reclaim a radio tower that holds the key to finding a new home for the Alkians. This mission forces players to face difficult choices: secure a safe escape for their kind or seek an improbable harmony with the Holl.
The gameplay combines elements of horror-puzzle solving, narrative-driven adventure, and unique character interactions. Every decision impacts the outcome, leading to one of eight different endings shaped by the player’s optimism or cynicism. The game is enriched with custom art, a distinctive soundtrack, and random hidden secrets, offering a nuanced exploration of coexistence and survival that reflects pressing themes relevant to today’s world.