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Bushside Rangers is a psychological horror experience centered around Vera, a girl who breaks into the forgotten remains of a closed nature park. What was once a symbol of joy and childhood exploration has rotted into a shadow of itself, overrun by unnatural silence and something far worse than time. The deeper Vera explores, the more the park seems to react—twisting paths, flickering signs, and a creeping sense that she’s being watched by things that remember her.
The park’s mascots were once symbols of safety and fun. Now they stalk the forest in decayed costumes, their movements irregular, their presence cold. Vera is unarmed and alone, forced to hide or flee when these malformed remnants of the past emerge from the dark. The creatures don’t just chase—they linger, mimic, and taunt. Survival means learning their patterns, reading their sounds, and using the environment to your advantage. With every corner turned, the boundary between memory and nightmare wears thinner.
Bushside Rangers presents a fully explorable environment, where each rusted bench, overgrown trail, and crumbling mascot display offers part of a puzzle. Collectibles tucked into forgotten corners hint at staff secrets, missing visitors, and an unsettling silence from local authorities. The visuals, powered by Unreal Engine 5, amplify every detail—the flicker of broken neon, the wind through hollow animal heads, the way the shadows don’t always line up. Vera came back looking for the past, but what she finds never truly left.